AI Insights · Timothy · July 2023
Top 5 Otome Games in France: Q2 2023 Performance
Discover the performance trends of the top 5 Otome games on a unified platform in France during Q2 2023, including weekly downloads, revenue, and active users.
During Q2 2023, the top 5 Otome games in France showcased varied performance trends in terms of downloads, revenue, and active users. Here are the highlights:
My Candy Love - Otome game from Beemoov experienced notable fluctuations in weekly revenue, peaking at around $6.5K in early May and then declining to approximately $3.1K by mid-June. Weekly downloads saw a high of 2.2K in early May, followed by a consistent decrease to around 824 by the end of June. The game maintained a relatively stable user base, with weekly active users ranging from 10.7K to 15.1K throughout the quarter.
Obey Me! NB, published by NTT Solmare, saw an initial spike in weekly downloads, reaching 6.5K in its launch week in mid-April, but this number dwindled to 157 by the end of June. Revenue also declined from $3.6K in the first week to around $1K by the end of the quarter. Weekly active users peaked at 5.2K in mid-April, then gradually decreased to about 1.6K by the end of June.
BloodKiss : Vampire romance by Storytaco.inc showed a modest performance. Weekly downloads remained relatively steady, fluctuating between 500 and 850. Revenue was low, with the highest being $163 in mid-April and the lowest at $26 in mid-June. Active users hovered around the 1K mark, with slight dips and rises throughout the quarter.
Love Story® My Romance Fantasy by WEBELINX GAMES DOO had its best performance in terms of downloads towards the end of the quarter, reaching 862 in late June. Revenue saw a peak of $285 in early May but mostly stayed below $200 for the rest of the quarter. Active users increased towards the end of June, reaching over 2K.
Obey Me! - Anime Otome Sim - from NTT Solmare had a relatively stable performance, with weekly downloads peaking at 559 in early April and then stabilizing around 200-300 towards the end of the quarter. Revenue peaked at $1.4K in late March but declined to around $300 by the end of June. Weekly active users ranged between 3.1K and 4.7K, showing slight fluctuations throughout the quarter.
The data for these insights comes from Sensor Tower, where more detailed analytics and trends can be explored.